Trailers are supposed to sell an experience. For mobile gamers, they’re often the deciding factor between downloading a game or scrolling past. The second trailer for Iron Sky: The Coming Race tries very hard to sell excitement—but by cramming in everything imaginable, it may actually do the opposite.
Right from the start, the trailer establishes its wild premise: humanity escaping to the moon, living in a base once occupied by Nazis after Earth’s destruction in a nuclear war. That alone is enough to hook fans of strange sci-fi worlds. But within seconds, the trailer escalates into pure sensory overload. Dinosaurs appear. There’s talk of a full ecosystem inside the Earth. More Nazis show up. Then there’s space Hitler—on a dinosaur—followed by a woman literally punching a T-Rex.
For gamers, this feels like watching a game trailer that can’t decide what genre it belongs to. Is it action? Comedy? Satire? Sci-fi epic? The trailer answers by saying “yes” to all of the above, without slowing down long enough to establish tone or stakes. The result is visually loud but emotionally flat.
One major issue is presentation. The effects look noticeably cheap, and the music comes across as placeholder audio rather than something designed to build hype. Editing matters, whether you’re cutting a movie trailer or a gameplay montage, and here the pacing feels off. Scenes don’t breathe, jokes don’t land, and there’s no clear moment meant to be the big hook.
Mobile gamers will recognize this problem instantly. It’s the same feeling you get from a flashy ad that promises insane features but never shows real gameplay. You’re left wondering what the actual experience is supposed to be. The trailer seems confident that sheer weirdness will carry it, but weird alone isn’t enough.
That doesn’t mean the film has no audience. Campy, odd movies have always attracted loyal fans, much like niche indie games that thrive despite rough edges. The long road to release and the existence of multiple trailers suggest a passionate cult following that genuinely enjoys this brand of absurdity. For those fans, space Hitler riding a dinosaur is exactly the point.
However, for newcomers—especially gamers used to polished mobile experiences—the trailer may do more harm than good. Instead of inviting curiosity, it raises doubts about quality and cohesion. When even the editor of the trailer seems unsure how to sell it, confidence drops fast.
Still, curiosity is powerful. Some viewers will watch the trailer and feel intrigued simply because it’s unlike anything else. Others might check it out the same way they try a bizarre game recommendation from a friend, maybe after topping up with a Steam Gift Card and looking for something completely different.
Ultimately, the Iron Sky: The Coming Race trailer is a lesson in balance. Creativity needs structure, and hype needs focus. For gamers, it’s a reminder that sometimes the wildest trailers aren’t the most exciting—they’re just the loudest.