orld of Warcraft has been synonymous with thgenre sinc e WoW Classic Gold it was first released back in 2004. Although WoW has stayed the definition of a fantasy role-playing game over the years, its community began to slowly dwindle as soon as Blizzard started operating under the banner of Activision in 2008 with the most influential slump coming to pass during the Warlords of Draenor expansion when Blizzard stopped publicly reporting the subscription numbers. With the WoW community slowly abandoning their favorite game, Blizzard began desperately searching for strategies to skyrocket it back to the top. Little did the devs know back that the solution to all of their problems would be re-releases of the original games. Blizzard even went as far as to deny the players’ wishes to bring back WoW Classic. In the infamous words of J. Allen Brack: “You think you do, but you don’t.”

 

Today, we’re standing on the verge of witnessing Blizzard re-releasing the third WoW Classic edition, Wrath of the Lich King Classic. Although WoW Classic and The Burning Crusade Classic turned out to be a hit that rekindled love for WoW among long-lost fans, both game iterations were riddled with problems like botting, boosting, and gold selling. Expectedly, Blizzard has, in its own fashion, addressed these critical game-ruining issues, however, it has, in one way or the other, remained WOW WotLK Gold a persistent problem of Classic WoW that’s been ruining the gaming experience for average players. Largely because of botting, boosts, and gold selling, Classic WoW’s economy, together with average players, has been suffering from gold inflation and needs to optimize and increase gold farm.

 

Blizzard’s attempts to rid Classic WoW of the system abusers were received poorly, with the community still believing Blizzard is not doing enough work to cleanse the game and return it to its original state, like in the 2000s. Unfortunately, as we’re slowly stepping into the third iteration of Classic WoW, there is still no sign of Blizzard’s intentions to completely eradicate this kind of behavior in the game. What’s more, Blizzard has, since the release of the WOTLK Classic pre-patch, only further worsened the current state of the game with mass bans, server overpopulation, server disbalance, general lack of concern for long-queue times, and tickets unresponsiveness. With all this in mind, it seems as if Blizzard is gradually losing its touch and failing to meet the bare minimum standards to make buying a subscription worthwhile. Since Blizzard is  treating its game as second-rate, why should we care and lose our precious time and money on it?

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